Episode 3: Steven T. Seagle, Writer of Get Naked

For the third episode, Omar decides to interview Steven T. Seagle and reveal what it really means to Get Naked. Steve breaks down his process on how to make a comic book and what challenges arise dealing with 19 different artists for turning his graphic essays into a trade paperback. Steve breaks down his process of how Get Naked came to be from teaching others.

Steven T. Seagle is an American comic book writer as well as a television, film and live theatre writer.  He is one of the founding members of Man of Action Studios, which is responsible for Cartoon Network’s Ben 10.  Steve has written many well-received graphic novels such as It’s a Bird and Get Naked, as well as worked with several publishing companies.

Omar and Steve sit down and discuss the writing process behind Get Naked in this episode.  We receive an insight into the unique process that the Get Naked was made while touching on the creative process involved in working with many different artists for the project.

You can connect with Steven T. Seagle here:

Some topics that Steven and Omar discuss:

  • Changing your process of writing as you compile different works.
  • Stepping out of your comfort zone when you are brainstorming your format for a book.
  • Writing essays in word form and shipping that out to the artists to make their representation.
  • How to trust your artists when you are making a collaborative work.
  • Places to learn how to build your world in your book.
  • The benefits of having an online presence for your artistic profile.
  • Stepping out of your comfort zone with your art when you’re collaborating.
  • Working with an underlying theme to start off the writing process.
  • How input at the wrong time can hamper creative output.
  • Using stories already told in a different format in an interesting way.
  • Setting timelines to reach deadlines and how to be realistic.
  • Drawing inspiration from the process of writing and drawing.
  • Making sure you have a proper incentive when forming collaborative relationships.
  • The benefits of sharing your love of your story with your artists.
  • How much communication should you have with your artist when you are writing.
  • The different types of artists you can work with when writing a comic book.
  • Using technology to streamline the collaborative process.
  • Understanding your role when working with a major franchises established title.
  • The benefits of social media in getting your work seen.
  • How to stand out among the mass of books being published on a regular basis.
  • Breaking your theme down to the primal aspect, such as being comfortable in your own skin.
  • Advice for being successful for any artist involved in the comic book process.

Links from the show:

Omar is all about turning comic book dreams into reality.


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